A.D. 1656
A downloadable game for Windows and Linux
Game was created for 6-day long GameJam: https://gamejam.polskigamedev.pl
The action of the game is set in the realities of the "Swedish Deluge" - the Polish-Swedish war in the 17th century.
Although we originally intended to create a small RPG in which we would be responsible for the village and the needs of its inhabitants - due to the lack of time to complete the quests and the role of the NPC in the game, we ended it as an audiovisual journey through dreams/memories, where the player would be following the memories of what happened with the inhabitants in pre-war times.
Team:
Maciej "Avritas" Jaszczuk - Team Leader, Programist
Cyprian "SirCypkowskyy" Gburek - Programist
Konstantyn "Kostek" Pshenychnyi - Graphic Designer
Jan "ChanJohann" Dzyr - Sound Designer, Audio Implementation
Status | Prototype |
Platforms | Windows, Linux |
Authors | ChanJohann, Avritas (Some of Nothing Arts), SirCypkowskyy, Kostya Pshenychnyy |
Genre | Role Playing |
Made with | Unity, Blender |
Tags | 3D, First-Person, Pixel Art, Unity, Walking simulator |
Average session | A few minutes |
Languages | English, Polish |
Inputs | Keyboard, Mouse |
Leave a comment
Log in with itch.io to leave a comment.